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Играта Tetris във вашият сайт

arows   трудност:    видян: 15020

Tова е играта тетирс, много е забавна всеки може да си я качи, на своят сайт, като следва кода по-отдолу. Трябва просто да го копирате на нов html документ и да го сложите линк към него във вашият сайт.


<STYLE>BODY {
BACKGROUND: black; MARGIN: 0px
}
TD {
WIDTH: 20px; HEIGHT: 20px
}
#block_div {
Z-INDEX: 1; WIDTH: 80px; POSITION: absolute
}
#table_div {
WIDTH: 320px; POSITION: absolute
}
#nblock_div {
Z-INDEX: 2; FONT: 48px system; COLOR: red; POSITION: absolute
}
#title_div {
FONT-SIZE: 22px; LEFT: 326px; COLOR: white; POSITION: absolute; TOP: 7px
}
#infobar_div {
LEFT: 396px; POSITION: absolute; TOP: 416px
}
#infobar2_div {
FONT-SIZE: 14px; LEFT: 396px; COLOR: white; POSITION: absolute; TOP: 480px
}
#infobar2_div A {
COLOR: #99ccff; TEXT-DECORATION: none
}
</STYLE>

<SCRIPT language=javascript id=clientEventHandlersJS>
<!--

/*
Tetris Game by Xie Yong (nsxy@163.net)
Modifications by DynamicDrive.com for interface enhancements
For this script, visit http://www.dynamicdrive.com
*/

if (document.all){
var n_width = 800;
var n_height = 600;
var n_left = Math.round( screen.width/2 ) - n_width/2;
var n_top = Math.round( screen.height/2 ) - n_height/2;
var n_IncStep = 20;
var curBlcok,nextBlock;
var arr_curBlock = new Array(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
var curX,curY;
var speed=1;
var maxspeed=9;
var clr_per_line=18;
var pause=0;
var gameover=0;
var colors = new Array("#999999","#0000FF","#80FFFF","#80FF80","#FFFF00","#FF8000","#FF00FF","#FF0000"
);
var cid;
var ncid;
var blocks = new Array("tt_O1","tt_T2","tt_Z1","tt_S1","tt_L1","tt_J1","tt_I2");
var bid;
var killedlines=0;

var tt_O1 = new Array(0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0);
var tt_O2 = new Array(0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0);
var tt_O3 = new Array(0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0);
var tt_O4 = new Array(0,0,0,0,0,0,0,0,0,1,1,0,0,1,1,0);

var tt_T1 = new Array(0,0,0,0,0,1,0,0,1,1,0,0,0,1,0,0);
var tt_T2 = new Array(0,0,0,0,0,0,0,0,1,1,1,0,0,1,0,0);
var tt_T3 = new Array(0,0,0,0,0,1,0,0,0,1,1,0,0,1,0,0);
var tt_T4 = new Array(0,0,0,0,0,1,0,0,1,1,1,0,0,0,0,0);

var tt_Z1 = new Array(0,0,0,0,1,1,0,0,0,1,1,0,0,0,0,0);
var tt_Z2 = new Array(0,0,0,0,0,0,1,0,0,1,1,0,0,1,0,0);
var tt_Z3 = new Array(0,0,0,0,0,1,1,0,0,0,1,1,0,0,0,0);
var tt_Z4 = new Array(0,0,1,0,0,1,1,0,0,1,0,0,0,0,0,0);

var tt_S1 = new Array(0,0,0,0,0,1,1,0,1,1,0,0,0,0,0,0);
var tt_S2 = new Array(0,0,0,0,0,1,0,0,0,1,1,0,0,0,1,0);
var tt_S3 = new Array(0,0,0,0,0,0,1,1,0,1,1,0,0,0,0,0);
var tt_S4 = new Array(0,1,0,0,0,1,1,0,0,0,1,0,0,0,0,0);

var tt_L1 = new Array(0,1,0,0,0,1,0,0,0,1,1,0,0,0,0,0);
var tt_L2 = new Array(0,0,0,0,0,0,1,0,1,1,1,0,0,0,0,0);
var tt_L3 = new Array(0,0,0,0,0,1,1,0,0,0,1,0,0,0,1,0);
var tt_L4 = new Array(0,0,0,0,0,1,1,1,0,1,0,0,0,0,0,0);

var tt_J1 = new Array(0,0,1,0,0,0,1,0,0,1,1,0,0,0,0,0);
var tt_J2 = new Array(0,0,0,0,1,1,1,0,0,0,1,0,0,0,0,0);
var tt_J3 = new Array(0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0);
var tt_J4 = new Array(0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,0);

var tt_I1 = new Array(0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0);
var tt_I2 = new Array(0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1);
var tt_I3 = new Array(0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0);
var tt_I4 = new Array(0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1);

var table = new Array(
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1)

}
else
alert("You need IE4+ to play Tetris!")

function dimension2(row,col,num){
var i = row * num + col;
return (this[i]);
}
Array.prototype.getd = dimension2;

function ShowBlock(x,y,block_type,color){
for (var i=0;i<block_tbl.rows.length;i++){
for (var j=0;j<block_tbl.rows(i).cells.length;j++){
var d2 = i * 4 + j;
if (block_type[d2]==1){
block_tbl.rows(i).cells(j).style.background = color;
}
else{
block_tbl.rows(i).cells(j).style.background = "";
}
}
}
block_div.style.pixelLeft=x;
block_div.style.pixelTop=y;
}

function ShowBlock1(x,y,block_type,color,obj_tabID,obj_divID){
for (var i=0;i<obj_tabID.rows.length;i++){
for (var j=0;j<obj_tabID.rows(i).cells.length;j++){
var d2 = i * 4 + j;
if (block_type[d2]==1){
obj_tabID.rows(i).cells(j).style.background = color;
}
else{
obj_tabID.rows(i).cells(j).style.background = "";
}
}
}
obj_divID.style.pixelLeft=x;
obj_divID.style.pixelTop=y;
}

function Change(inc){
var type = curBlock.substr(0,4);
var num = curBlock.substr(curBlock.length-1);
num = parseInt(num) + inc;
if (num>4||num<1) num -= 4*inc;
type += num;
eval("arr_tmp = " + type + ";");
if (CanMove(curX,curY,arr_tmp)){
curBlock = type;
eval("arr_curBlock = " + curBlock + ";");
eval("ShowBlock(block_div.style.pixelLeft,block_div.style.pixelTop," + curBlock + ",colors[" + cid + "]);");
}
}

function CanMove(x,y,block){
for (i=0;i<4;i++){
for (j=0;j<4;j++){
if (block.getd(i,j,4)&table.getd(y/n_IncStep+i,x/n_IncStep+j,16)) return false;
}
}

return true;
}

function NewBlock(){
curBlock = nextBlock;
cid = ncid;
bid = Math.round(Math.random()*(blocks.length-1));
ncid = Math.round(Math.random()*(colors.length-1));
nextBlock = blocks[bid];
eval("arr_curBlock = " + curBlock + ";");
eval("ShowBlock(120,0," + curBlock + ",colors[" + cid + "]);");
eval("arr_curBlock = " + curBlock + ";");
eval("ShowBlock1(466,116," + nextBlock + ",colors[" + ncid + "],nblock_tbl,nblock_div);");
}

function SaveBlock(){
for (i=0;i<4;i++){
for (j=0;j<4;j++){
table[(curY/n_IncStep+i)*16+curX/n_IncStep+j]|=arr_curBlock[i*4+j];
if (arr_curBlock[i*4+j]==1)
if ((curY/n_IncStep+i<21)&&(curX/n_IncStep+j>1)&&(curX/n_IncStep+j<14))
table_tbl.rows(curY/n_IncStep+i).cells(curX/n_IncStep+j).style.background = colors[cid];
if (table[(curY/n_IncStep+i)*16+curX/n_IncStep+j]!=1)
table_tbl.rows(curY/n_IncStep+i).cells(curX/n_IncStep+j).style.background = "black";
}
}
}

function DelLine(line){
for(i=line;i>0;i--){
for(j=2;j<14;j++){
table[i*16+j]=table[(i-1)*16+j];
}
}
table_tbl.deleteRow(line);
table_tbl.insertRow(0);
for (i=0;i<16;i++){
table_tbl.rows(0).insertCell();
if (i<2||i>13) table_tbl.rows(0).cells(i).style.background="navy";
}
killedlines++;
cll.innerText=parseInt(cll.innerText)+1;
}

function DelLines(){
var c,d,i,j;
d=0;
curY=block_div.style.pixelTop;
for(i=(curY/20+3);i>curY/20-1;i--){
c=0;
for(j=2;j<14;j++){
if (isNaN(table[i*16+j])||i==21) break;
c+=table[i*16+j];
}
if(c==12){
DelLine(i);
i++;
d++;
}
}
if (d>0)
sco.innerText=parseInt(sco.innerText)+d*d*36;
}

function Lucifer(){
for(var i=2;i<14;i++){
if (table[16+i]==1) return true;
}
return false;
}

function GameOver(){
gameover=1;
clearInterval(gameInterval);
block_div.innerHTML="";
for (i=0;i<21;i++){
for (j=2;j<14;j++){
setTimeout("table_tbl.rows(" + i + ").cells(" + j + ").style.background = colors[Math.round(Math.random()*7)];",16*i*j);
}
}
nblock_div.innerHTML = "Game Over";
}


function document_onkeydown() {
if (gameover==1) return;
with (block_div.style){
curX = pixelLeft;
curY = pixelTop;
switch (event.keyCode){
case 37:
if (CanMove(curX-n_IncStep,curY,arr_curBlock))
pixelLeft-=n_IncStep;
break;
case 38:
Change(1);
break;
case 39:
if (CanMove(curX+n_IncStep,curY,arr_curBlock))
pixelLeft+=n_IncStep;
break;
case 40:
if (CanMove(curX,curY+n_IncStep,arr_curBlock)){
pixelTop+=n_IncStep;
}
else{
SaveBlock();
DelLines();
if (Lucifer()){
GameOver();
return;
}
sco.innerText=parseInt(sco.innerText)+2;
NewBlock();
}
break;
case 32:
if (pause==0){
clearInterval(gameInterval);
pause=1;
}
else{
gameInterval=window.setInterval("Handle_Interval()",(maxspeed-speed+1)*60);
pause=0;
}
break;
case 90:
Change(1);
break;
case 88:
Change(-1);
break;
default:
}
}
}

function Handle_Interval(){
curX = block_div.style.pixelLeft;
curY = block_div.style.pixelTop;
if (CanMove(curX,curY+n_IncStep,arr_curBlock)){
block_div.style.pixelTop+=n_IncStep;
}
else{
SaveBlock();
DelLines();
if (Lucifer()){
GameOver();
return;
}
sco.innerText=parseInt(sco.innerText)+2
NewBlock();
}
if (killedlines>=clr_per_line){
killedlines-=clr_per_line;
if (speed<maxspeed)
speed++;
else
speed=maxspeed;
spd.innerText=speed;
clearInterval(gameInterval);
gameInterval=window.setInterval("Handle_Interval()",(maxspeed-speed+1)*60);
}
}
//-->
</SCRIPT>

<SCRIPT language=javascript event=onkeydown for=document>
<!--
if (document.all)
document_onkeydown()
//-->
</SCRIPT>




<DIV id=block_div style="LEFT: 60px; TOP: 0px">
<TABLE id=block_tbl cellSpacing=0 cellPadding=0 border=0>
<SCRIPT>
if (document.all){
for (var i=0;i<4;i++){
document.write("<tr>");
for (var j=0;j<4;j++){
document.write("<td style="border:1 solid black;"></td>");
}
document.write("</tr>");
}
}
</SCRIPT>

<TBODY></TBODY></TABLE></DIV>
<DIV id=nblock_div>
<TABLE id=nblock_tbl cellSpacing=0 cellPadding=0 border=0>
<SCRIPT>
if (document.all){
for (var i=0;i<4;i++){
document.write("<tr>");
for (var j=0;j<4;j++){
document.write("<td style="height:40;width:40;border:1 outset black;"></td>");
}
document.write("</tr>");
}
}
</SCRIPT>

<TBODY></TBODY></TABLE></DIV>
<DIV id=table_div>
<TABLE id=table_tbl cellSpacing=0 cellPadding=0 border=0>
<SCRIPT>
if (document.all){
for (var i=0;i<22;i++){
document.write("<tr>");
for (var j=0;j<16;j++){
var d2 = i * 16 + j;
if (table[d2]==1)
document.write("<td bgcolor=navy></td>");
else
document.write("<td style="background:black;"></td>");
}
document.write("</tr>");
}
}
</SCRIPT>

<TBODY></TBODY></TABLE></DIV>
<DIV id=title_div noWrap>Please input speed (1-9) to begin: <INPUT id=speedin
size=8> <BUTTON id=but onclick=begintet()>Submit!</BUTTON></DIV>
<DIV id=infobar_div>
<TABLE borderColor=navy cellSpacing=0 cellPadding=0 border=1>
<TBODY>
<TR align=middle>
<TD style="FONT: 12px system; WIDTH: 56px; COLOR: #99ccff">Speed:</TD>
<TD id=spd style="FONT: 12px system; COLOR: red">1</TD>
<TD style="FONT: 12px system; WIDTH: 86px; COLOR: #99ccff">Total Score:</TD>
<TD id=sco style="FONT: 12px system; COLOR: red">0</TD>
<TD style="FONT: 12px system; WIDTH: 96px; COLOR: #99ccff">Cleared
Lines:</TD>
<TD id=cll
style="FONT: 12px system; COLOR: red">0</TD></TR></TBODY></TABLE></DIV>
<DIV id=infobar2_div>Script From<A xhref="http://www.michieru.tk/">
<B>Michieru!</B></A></DIV>
<SCRIPT language=javascript id=MainSection>
<!--
if (document.all){
ncid = Math.round(Math.random()*(colors.length-1));
bid = Math.round(Math.random()*(blocks.length-1));
nextBlock = blocks[bid];
NewBlock();
}
function begintet(){
document.all.speedin.disabled=true
document.all.but.disabled=true
speed=parseInt(document.all.speedin.value);
if (isNaN(speed)||speed==null||speed>maxspeed||speed<1) speed=1;
spd.innerText=speed;
gameInterval=window.setInterval("Handle_Interval()",(maxspeed-speed+1)*60);
}


//-->
</SCRIPT>


Дано да Ви хареса :)



Коментари (8)

Witch..king на 14.06 2007 в 23:04ч.
иска ми нешо и не трагва!
raddo на 03.09 2007 в 02:52ч.
На мен ми вари перфектно. Явно сте збъркали при копоирването
KeeperOfRainbow на 25.10 2007 в 22:53ч.
Не ми тръгна с Firefox, иначе с IE си върви нормално.
picha925 на 12.08 2008 в 18:30ч.
и на мене не иска
doninho на 11.06 2009 в 21:36ч.
Абе ако сайта е със е107 система и напрая нова страница от контрол панела и поставя кода там ще стане ли ? плсс бърз отговор ;] Благодаря предварително ;]
wowmanqk96 на 09.07 2009 в 10:15ч.
да и на мене не ми тръгва с фире ама става на обикновен?
beko35 на 21.09 2009 в 13:30ч.
Да иска IE с Mozilla не тръгва :/
nane008 на 16.07 2011 в 10:18ч.
Не ми тръгва изобщо :(

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